===== リリースノート(v0.1) ===== ==== v0.1.10 2023年5月3日(水) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3726209391905037552?snr=2___|v0.1.10 Update + Hotfixes]] 2023.05.04 Hotfixes\\ * Fixed an issue where the Unlock Shop event would not progress when playing in Simplified Chinese, Traditional Chinese, Russian, Spanish, or Brazilian Portuguese. * Fixed an issue where the weapon swapping tutorial would stop progressing while playing in English. * Added weapon shotgun. You can unlock it at the Unlock Shop. \\ \\ \\ Hello. \\ \\ It's been a really long time since the last update! \\ There are quite a lot of changes, so we would appreciate a lot of feedback! \\ The event and tutorial progress has been reset. \\ All other data remains intact. \\ This is not a bug, so please do not reset your data! \\ Resetting will delete all of your data!! \\ \\ Added Traditional Chinese, Brazilian Portuguese, Russian, and Spanish. \\ \\ Stage 4 will be added in the next update due to sound-related issues. \\ \\ About v0.1.10 update. \\ \\ * Bug fixes * Fixed an issue where button images were not visible in the weapon selection UI in the first playthrough weapon swap type selection screen. * Fixed an issue where HP recovery was possible through weapons with Corrupted effect on Max HP increase. * Fixed an intermittent issue where the player was not visible. * Fixed an intermittent issue where trigger effects based on the number of hits were not applied. * Fixed an intermittent issue where zombies in Stage 1 stopped moving. * Fixed an issue where even if the invincibility shield of the snake priest in Stage 2 disappeared, the enemy's invincibility was not lifted intermittently. * Fixed an issue where the head thrown by the bomber in Stage 3 intermittently stopped moving. * Fixed an issue where the cold bullet effect of the Don Sagnan did not disappear intermittently. \\ \\ * Gameplay * The tutorial has been revamped. Try playing the new tutorial! * Dialogue for each event has been revamped. * Camera movement has been improved. You can see smoother transitions. * The option to decrease attack speed of enemies in Easy mode has been removed. * Now, if you lose the effect that increases Max HP, your current HP will be reduced by that amount. * A time-based wave has been added to wave rooms. * The number of rooms in the entire stage has decreased. * Achievements have been added. \\ - Some Achievements have rewards, so be sure to check them out! * The Player room have been added. \\ - Currently, it doesn't have any functions, but we plan to allow you to check your collections and statistics in the future. * The Shelter has been added between each stage. \\ - The boss reward chest has been removed (changed to Elite-only). \\ - The Health Shelf has been moved to the Shelter. \\ - Boss rewards other than money can now be obtained in the Shelter \\ - After defeating a boss, the amount of HP recovered has increased. * Unlock prices have increased. * Contract prices have increased. * The default pad key for inventory has changed. \\ - LT -> L3 * An Active Totem Swap key has been added. \\ - Default pad key: LT \\ - Default keyboard key: B * The dialogue skip key has changed. \\ - SpAttack key -> Cancel key \\ \\ * Weapons * The Overload has been modified. \\ - The Overload gauge can be used when it is 35% or more full. \\ - If the gauge is full, it lasts for 10 seconds, and otherwise it lasts for current gauge / max gauge * 8 seconds. * The initial delay for the basic attack of the bow has been reduced. * The change buff for the revolver has been changed. \\ - Shoots bullets with default attacks -> A friend that shoots bullets follows you with default attacks. * The initial delay for the recovered after throwing all orbs has been reduced. * The ATK of the spear's default attack has been reduced, and the Attack Spd has been increased. * The Overload effect of the spear has been changed. \\ - Short charge -> SpAttack enhancement (SpAttack gauge is automatically charged, cost is reduced, and enemies hit with SpAttack are pulled along). \\ \\ * Enemies * All enemy HP and ATK have been readjusted. We appreciate your feedback on this change! \\ \\ * Bosses * All boss HP and ATK have been readjusted. We appreciate your feedback on this change! \\ \\ * Totems * The damage of Totem: Exploding Seed has been decreased. * Totem: Golden Sun Shield has been changed from attack-type to HP-type. * The effect of Totem: Steel Boots has been changed. \\ - Ignore floor damage -> 50% decrease in floor damage. * Now, acquiring a Hourglass Sand with a stackable active totem will fill the stack completely. \\ - Totem: Empty Bottle, Totem: Donation Box (before use) * 40 new totems have been added. * Totem: Cube of Meat and Totem: Butcher’s Knife have been removed from the Set: Gourmet. * The effect of Set: Best Friends has been modified. \\ - 30% increase in friend ATK and size -> 30% increase in friend size, 15% increase in friend ATK per friend. * Totems that are included in the set have been added. It may be easier to achieve the set. * Three new sets have been added. \\ \\ * Objects * Now the Dream Merchant perform actions during conversation. * A synthesis machine has been added. It can be unlocked through a contract. * Two new statues have been added. * The design of the stage portal has been changed. \\ \\ * UI * The overall UI design has been changed. * Now, the icon above the player's head will only be displayed if the buff effect is either ATK, Attack Spd, or Move Spd, or if it is a debuff. * New languages have been added: \\ - Chinese Traditional, Brazilian Portuguese, Russian, and Spanish have been added. \\ - There may be untranslated parts depending on the development progress. * The position of the timer has been moved below the HP bar. * The cooldown for passive totems is now displayed above the SpAttack gauge instead of above the HP bar. * The quality of the text showed has been improved. \\ \\ * Sounds * The sound effects for enemies and bosses in Stage 3 have been changed. \\ \\ Nightmare: The Lunatic Discord is running, so please join us! \\ \\ Nightmare: The Lunatic Discord \\ [[https://steamcommunity.com/linkfilter/?u=https://discord.gg/6hw6TTyvBg|https://discord.gg/6hw6TTyvBg]] \\ \\ Thank you. ==== v0.1.9.1 2022年10月26日(水) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3374911501389109025?snr=2___|v0.1.9.1 Hotfixes]] Hello. \\ \\ We did hotfix to fix bugs. \\ \\ v0.1.9 Update \\ [[https://store.steampowered.com/news/app/1842730/view/3396302964518495570?snr=2_9_100000_|https://store.steampowered.com/news/app/1842730/view/3396302964518495570]] \\ \\ About v0.1.9.1 update. \\ \\ * Hotfixes * Totem: Dragon and Phoenix Soup has been fixed. \\ - Recover 30 HP every time you enter the boss room -> Recover 30 HP when you enter the boss room first time every stage * The size of the stage minimap and icons have been increased. * Weapon: Spear's the special attack's the duration of continuous use has been increased. * Fixed an issue where the weapon UI would display strangely when change weapons at the same time as overload ends while using Rotating Weapon Change. \\ \\ \\ Thank you. \\ \\ Nightmare: The Lunatic Discord \\ [[https://steamcommunity.com/linkfilter/?u=https://discord.gg/6hw6TTyvBg|https://discord.gg/6hw6TTyvBg]] ==== v0.1.9 2022年10月24日(月) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3396302964518495571?snr=2___|v0.1.9 Update]] Hello. \\ \\ Changed map creation rules. \\ The English translation is smoother, and Chinese (Simplified) and Japanese are added to the language. \\ \\ About v0.1.9 update. \\ \\ * Bug fixes * Fixed an issue where enemies above one tile would never hit. * Fixed an issue where the text that should appear in the next play appeared when the Totem: Donation Box was discarded after use. * Fixed Totem: Golden Solar helm parrying attacks that could not be parried. * Fixed the issue where the Back Attack was applied differently from the Orb's direction when hitting an enemy with an Orb while holding a Totem: Dagger. * Fixed Totem: Cannon Dog not firing cannons towards enemies. * Fixed an issue where weapon Corrupted effects were displayed rounded off. * Fixed a mini chest remaining in the room after giving up the control room. * Fixed an issue where it was possible to hold multiple identical weapons using the Weapon Tree in the training room. \\ \\ * Gameplay * Fixed the sensitivity of the pad stick. * Special rooms that were displayed with a question mark icon are displayed as individual icons. * The installation method of teleporters in the stage has been changed. You need to run a little more! * A secret room appears on every stage. \\ - It is indicated by a question mark icon. \\ - Please check the room carefully! * The control room is changed. \\ - Limit number of hit -> Time limit \\ - Differential reward according to the number of hits -> Fixed reward when cleared within time \\ - At the end of the time limit, the challenge ends and the reward disappears. \\ - Each control room has a different time limit. * Contract: Healing Fountain has been changed. \\ - Healing Fountain of appears in the shop -> A room with the Healing Fountain is added to all stages * Items are displayed on the stage map. Check out the forgetten items! * An option to double the drop chance of healing orbs has been added to Easy difficulty. * The health recovered by opening the boss chest has been modified from 60 to 30% of the Max HP \\ \\ * Weapons * Six types of corrupted effects have been added. * Corrupted weapons are now marked with an corrupted weapon icon. * The weapon's basic abilities are now displayed in the inventory. \\ \\ * Bosses * Lupus's HP has been reduced. * Statue of the Sun Goddess, Sol Dea's HP has been slightly increased. * Don Sagnan, Permanent Generator's HP has been greatly increased. \\ \\ * Totems * Totem: Faded golden shuriken will only teleport to the center shuriken even if affected by Totem: Kaleidoscope. * Totem: Golden Sun Helm's auto-parrying now triggers regardless of the direction it's hit. \\ \\ * Objects * You can now select another Teleporter with the mouse when using the Teleporter. * The collision range of trap spike has been reduced. * Statue: Heart effect has been changed. \\ - Consumes Max HP to drop a Trace of Nightmare -> Increases Max HP by 30 * The design of the room door has been changed. * The use price of the Item Re-Roller has been increased. * The sale price of the Health Shelf has been increased. \\ \\ * UI * When the special attack gauge is insufficient, it is displayed in gray. * The English translation has been made smoother. * Chinese(Simplified) and Japanese have been added to the language. * Discord and Steam community move buttons have been added to the main screen. \\ \\ Nightmare: The Lunatic Discord is running, so please join us! \\ \\ Nightmare: The Lunatic Discord \\ [[https://steamcommunity.com/linkfilter/?u=https://discord.gg/6hw6TTyvBg|https://discord.gg/6hw6TTyvBg]] \\ \\ Thank you. ==== v0.1.8 2022年8月30日(火) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3262315803613406756?snr=2___|v0.1.8 Update]] Hello. \\ \\ Cloud saving has been applied, and the Permanent Generator has been added again. \\ \\ About v0.1.8 update. \\ \\ * Bug fixes * Fixed the issue where the Active Totem was charged one when entering an event room that doesn't need to clear. * Fixed the issue where it was possible to change weapons through the Weapon Tree while overloading the training room. * Fixed the issue that back attack was applied to enemies that were not able to back attack (ex. Sun Goddess Statue). * Fixed the issue where the Traces of Nightmare - Predator Bless stack was accumulated when entering the elite boss event room. \\ \\ * Weapons * The percentage of each Corrupted effect has been changed. \\ \\ * Bosses * All bosses' Max Hp has been reduced. \\ - If it is too easy, please give feedback. * The Permanent Generator is back! \\ - Please give feedback on fun and difficulty. \\ \\ * Totems * Some effects of the Apple Box Totem have been modified. \\ - Random item free: 2 -> 1 \\ - Gold gain reduction: 30% -> 10% \\ \\ * Etc * Cloud saving has been applied. \\ \\ Due to the developer's COVID-19 infection, the update has been delayed and the content is sparse. \\ We'll see you in the next update with more content... \\ \\ Thank you. ==== v0.1.7.3 2022年7月20日(水) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3421064519311792699?snr=2___|v0.1.7.3 Minor Updates]] Hello. \\ \\ We did a small update \\ \\ About v0.1.7.3 update. \\ \\ * Updates * A small amount of general and event rooms have been added. * Some event rooms have been modified. * Sets have been added: Aegis, Mammonism * The effect of the Alarm Clock Totem has been changed. \\ - Charge 1 gem when entering a room that has not been cleared -> 15% chance to charge an additional active totem cooldown when clearing a room * The effect of the Call the Eagle Totem has been changed. \\ - Flies the eagle forward. -> Marks all enemies within sight, removes marks when hitting marked enemies, and changes the hit to a Crit Hit * Fixed Thorn Armor Totem cooldown when dashing through a dead enemy while acquiring the Thorn Armor Totem. * Claw of the Plague Wolf Totem's chance has been reduced. \\ - 20% -> 10% * Ominous Root Totem's chance has been reduced. \\ - 10% -> 5% * Fixed some inventory and interaction UI colors. * Fixed an issue where pressing a key in 'Press Any Key' after death did not proceed. * Fixed low jump height when frame is low. * Fixed dash's distance changing intermittently. * Fixed an issue where the frame limit settings were reset when exiting the game. \\ \\ \\ Thank you. ==== v0.1.7.2 2022年7月7日(木) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3330989990432449281?snr=2___|v0.1.7.2 Hotfixes]] Hello. \\ \\ We did hotfix to fix bugs. \\ \\ About v0.1.7.2 update. \\ \\ * Hotfixes * Probably fixed the issue where 'Press Any Key' after death does not proceed by pressing the key. \\ - It didn't occur again in internal testing. \\ -If the issue occurs, Please! Please report! \\ * Fixed the Orb not unlocking after defeating Don Sagnan. * The description of the Ancient Coin Totem has been corrected. * The description of Traces of Nightmare Midas' Fist Bless has been corrected. * Fixed an issue that caused the Wheat Sack to keep triggering if you take a ground attack with Iron Boots and Wheat Sack acquired. * Modified so that the cooldown of the Thorn Armor proceeds if it is blocked by the Shieldman while dashing while acquiring thorn armor. * Fixed an issue where the Orbs would stop retrieving when using SpAttack while retrieving them. * Fixed the Orbs sometimes hovering around players without being retrieved. * Fixed an issue where the Shield gauge would go beyond the box when charging the Shield when at low HP. \\ \\ \\ Thank you. ==== v0.1.7.1 2022年7月6日(水) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3330989990425807809?snr=2___|v0.1.7.1 Hotfixes]] Hello. \\ \\ We did hotfix to fix bugs. \\ \\ About v0.1.7.1 update. \\ \\ * Hotfixes * Tried to fix an issue where 'Press Any Key' after death does not proceed by pressing a key.... \\ - It cannot be reproduced on the developer's computer, so it is not possible to check whether it has been fixed. \\ -If a bug occurs, Please! Please report! \\ * Fixed Sol Dea remaining invincible after Thrust. * Fixed an issue where Power Bank totem was not working properly. \\ \\ \\ Thank you. ==== v0.1.7 2022年7月5日(火) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3330989990425269789?snr=2___|v0.1.7 Update]] Hello. \\ \\ Added Totem Sets and Corrupted Weapon. \\ \\ About v0.1.7 update. \\ \\ * The demo is updated. \\ \\ * Gameplay * The tutorial has been improved. I hope you learn more easily! * Terminology has changed. \\ -Weapon Change counter -> Gem \\ -Weapon Change Cooldown Spd -> Gem Charge Spd * You can now use unlimited Gems and SpAttack Gauge in the preparation room. * Fixed an issue in which an Energy Battery appears when signing an Overheat Core contract and a Overheat Core appears when signing an Energy Battery contract. * The Energy Battery contract has been changed to the Juicy Apple contract. * Active totems no longer drop from Totem Vending Machine. * The weapon will now drop when unlocking a weapon. * A weapon potted plant has been added to the training room. Now you don't have to keep moving! * Now you have to hold down key in the control room to give up. * The battle room among the event rooms has been renewed. Enjoy more variety of battles. * A small amount of general rooms for each stage have been added. * A small amount of control room for each stage has been added. * 4 mini statues have been added. * Fixed the Dream Merchant and the Player not showing in the Early Access event after defeating Don Sagnan. * 'Set' has been added. Collect 3 totems included in the set to activate the set! * 'Corrupted' has been added. Some weapons dropped during play now have additional effects. \\ - Currently, only stat increase is available, but we plan to make various effect. * The algorithm for triggering and applying effects such as hitting, hit, and attack has been changed. \\ \\ * Player * Now get Super Armor by default when use Overload. \\ \\ * Totems * Some totems have been renewed. * Fixed the balance of some totems. \\ \\ * UI * Fixed some UI design. * Weapons now also have an interaction window. * Gem Charge Spd and Gain Gold are displayed in the stat window. \\ \\ \\ Thank you. ==== v0.1.6.1 2022年6月20日(月) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/5967847045487485942?snr=2___|v0.1.6.1 Update - Hotfix]] Hello. \\ \\ We did hotfix to fix bugs. \\ \\ About v0.1.6.1 update. \\ \\ * Hotfixes * Dash duration and distance slightly reduced. * Fixed an issue where parrying tutorial could not proceed when the tutorial was progressing with the language set to English. * Fixed an issue where unset keys would work when setting pad keys. \\ - If you have had the same issue, Please initialize the keyboard mouse/pad keys and bind it again. * Fixed an issue where the description and confirmation text were incorrectly positioned when using the teleporter. * Permanent Generator is being renewed. If you defeat Don sagnan, Early Access will end! \\ \\ Thank you. ==== v0.1.6 2022年6月13日(月) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3336618221391707785?snr=2___|v0.1.6 Update]] Hello. \\ \\ Weapon Change Type has been added. \\ Now, you can change the weapon with the slot key fixed just like the weapon change in FPS games! \\ \\ Supports DualShock 4 (DualSense), Switch Procon input and UI. \\ \\ We apologize for the lack of updates after the event as we have been work about various things. \\ Now that most of the work is done, let's start working hard again! \\ \\ About v0.1.6 update. \\ \\ * Gameplay * You can set the Weapon Change Type. \\ - You can set between Fixed type and Rotary type to use. \\ - The existing type is Rotary type. \\ - In the Fixed type, a key is bound to each weapon slot. \\ - You can change this in the Gameplay tab of Settings. * The default key setting has been changed and the setting key has been reset. \\ - All keys have been reset to default due to a changing input system. Please set it up again! * The 'Weapon Change 2' key has been added to the input settings. \\ - The names of 'Weapon Change(Left)' and 'Weapon Change(Right)' keys have been changed to 'Weapon Change 1(Left)' and 'Weapon Change 3(Right)'. * The Pause key can now also be changed in the input settings. * Supports DualShock 4 (Dual Sense), Switch Procon input and UI. \\ - Works without steam controller settings! * You can now select borderless fullscreen. \\ - You can set it in the Graphics tab of Settings. \\ \\ * UI * The overall UI size has been changed. * The player UI (health, weapons, etc.) has been modified. * The Reset All button in Settings has been deleted, and a Reset button has been added to each tab. * The 'Key input' tab and the 'Pad input' tab in Settings have been merged into the 'Input' tab. \\ - The input settings are automatically changed according to the current control device. * UI control has been changed. \\ - Even if the key is not bound to the up/down/left/right, it can be operated if it corresponds to the up/down/left/right key. \\ \\ \\ Thank you. ==== v0.1.5 2022年5月31日(火) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3305091754568869727?snr=2___|v0.1.5 Update - Easy Parrying]] Hello. \\ \\ Parrying has become quite easy. \\ Please use parrying, changing weapons, and SpAttack often! \\ \\ We've made some minor tweaks to how the player character behaves to make it more responsive to controls. \\ I don't know if the control has improved enough to feel it. \\ \\ About v0.1.5 update. \\ \\ * Gameplay * The prices of some items in the shop have changed slightly. * Easy difficulty handicap has been changed. \\ - Removed health recovery x2 handicap \\ - Added Enemy Attack Spd reduction handicap * [The appearance condition of HP Plates has been changed. \\ - Clear the boss without being hit -> Clear the boss without reducing HP \\ - Even if the Shield is reduced, HP Plates will appear. * Fixed ranged attack direction option is added. \\ - If you activate the option, you cannot change direction while attacking with a ranged weapon. \\ - You can enable/disable it in the Gameplay tab of the Settings. \\ - It is enabled by default. If you feel uncomfortable, please turn it off! \\ \\ * Player * Parrying is easier to use and the effect has been increased. \\ - Increases damage dealt and stun time of enemies when parrying \\ - Parrying time increase: 0.2 -> 0.23 \\ - Parrying will be used even if the parrying timing is slightly delayed! * Basic Move spd has been slightly increased. * Dash's move distance and speed have been slightly reduced. \\ - The duration of the dash is the same. \\ \\ * Weapons * The projectile attribute has been added to the Revolver's Overload attack. * Fixed an issue where sometimes when the Gauntlet's SpAttack pushed an enemy against a wall, the enemy would get stuck in the wall and go up. * Spear Overload attack speed has been reduced. * Spear Overload attack damage has been increased. \\ \\ * Enemies * Flame Giant's fireballs will no longer disappear when parrying. * Cold Bot's cold spray attack now deals DOT damage. * Bad friends' cold spray attack now deals DOT damage. \\ \\ * Bosses * The Max HP of all bosses has been slightly reduced. * Lupus shadow now disappears when parrying. * The cold rain pattern of Don Sagnan has been modified. \\ - A small amount of bullets will continuously drop for a certain amount of time after the bullets are poured. \\ \\ * Totems * The stat increase effect for each type of totem is now displayed in the interaction window. * The basic effect of the special type totem has been changed. \\ - Increases SpAttack Gauge Charge -> Increases Weapon Change cooldown speed * Fixed an issue that could cause sound effect when hitting enemies while having Reaper's Scythe. \\ \\ \\ Thank you. ==== v0.1.4.2 2022年5月5日(木) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3224025075262699758?snr=2___|v0.1.4.2 Update - Hotfix]] Hello. \\ \\ We did hotfix to fix bugs. \\ \\ About v0.1.4.2 update. \\ * Fixed an issue where players would sometimes become invisible. * Fixed an issue where the Shake Screen default value was 0. * Fixed an issue where the spear's SpAttack could be used without SpAttack Gague. * Fixed an issue that caused the defense sound effect to continuously play when the enemy is invincible. * The size of the bubble explosion effect of the Bubble Gun has been reduced. * Fixed an issue where clearing the Stage 2 boss while acquiring the Predator would result in 2 stacks. * Fixed an issue where players would pause briefly when move to a room under. * Fixed an issue where the percentage of the HP bar did not change if you lost Max HP while not at HP full. \\ \\ Thank you. ==== v0.1.4 2022年5月2日(月) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3224024423361539566?snr=2___|v0.1.4 Update - Balance Fix]] Hello. \\ \\ Weapons and enemies have been rebalanced. \\ It got more difficult... \\ \\ About v0.1.4 update. \\ \\ * Gameplay * Normal room gimmick has been added. \\ - Added a new summon gimmick when all summoned enemies are killed * Stages 1, 2, and 3 all have a small amount of normal rooms added. * The price of shop items has changed. * The reward of the control room has been changed. \\ - You can now see the number of failures and the current reward. \\ \\ * Weapons * Bow change buff's critical hit increase has been reduced from 30% to 20%. * Weapon balance has been changed. \\ - The overall balance of all weapons, such as attack speed, dps, overload dps, and special attacks, has been adjusted. \\ \\ * Enemies * A Skeleton Lizard has been added to Stage 1. * A Snake Priest has been added to Stage 2. * Enemy balance has been changed. \\ - All enemies' HP, attack power, and movement speed have been adjusted. \\ \\ * Bosses * Permanent Generator's stun time increases in proportion to the number of Permanent Generator's stuns. \\ * The mechanical arm of the Permanent Generator has been increased in size. \\ \\ * Totems * The Kaleidoscope now applies to orbs as well. * Fixed an issue where the effect was not applied when picking up an Apple Box in the shop. * Fixed an issue causing players to move when using Overload while Shadow of the Plague Wolf is holding a spear. \\ \\ * Traces of Nightmare * Fixed an issue where Hyperfocus was not reset when clearing the Event Room. * Fixed an issue where boss sight was not applied when Hyperfocus against elite bosses. \\ \\ * Objects * The Totem Vending Machine now only works once. \\ - Price: Dream Shard 10 -> 30 * The Contract table now displays a hologram rather than a contract icon. * Item Re-Roller now requires gold each time they are used instead of being destroyed. \\ \\ * UI * The Trace of Nightmare interaction UI and inventory UI have been changed. \\ \\ Thank you. ==== v0.1.3.1 2022年4月26日(火) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3224023791160842499?snr=2___|v0.1.3.1 Update]] Hello. \\ \\ We made small updates such as bug fixes. \\ \\ About v0.1.3.1 update. \\ \\ \\ * Gameplay * Slightly expanded in-game sight. The camera does not move horizontally in the smallest room. * When the Dream Merchant explains the Unlock Shop, he explains the contract table too. \\ \\ * Enemies * Fixed sprites of enemies with crushed animations. \\ - Skeleton Archer, Zombie, Wood Golem \\ \\ * Totems * Fixed an issue where other product's price would be 0 gold when purchasing the lower left item in the shop while having an Apple Box. \\ \\ * Traces of Nightmare * Modified so that Hyperfocus does not cover the screen excessively in boss battles. * Fixed an issue where some buffs disappeared when reviving by a Dream in A Dream. * Fixed an issue where the stage 3 was restarted when clearing stage 3 while having a Dream in A Dream. * The Gauntlet's SpAttack will no longer push enemies while having a Insensible Monster. * The phrase 'Immune' will appear if you push or float an enemy while having a Insensible Monster. * The description of 'When you hit a non-mimic chest~' has been removed from Mimic Caution explain. \\ \\ * Objects * Fixed an issue where items were not appearing in pre-placed reward chests. * The contract is displayed above the contract table. * Fixed the problem of unlocking contracts that should not be unlocked. * Changed the layout of the unlock shop object to make the contract table more visible. * 10% of cost will now drop when the pot statue fails. \\ \\ * UI * Modified the script such as the merchant's dialogue, totem and item descriptions. \\ - Changed words to be more consistent. \\ \\ Thank you. ==== v0.1.3 2022年4月19日(火) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3228526756481209145?snr=2___|v0.1.3 Update - Traces of Nightmare Renewal]] Hello. \\ \\ Traces of Nightmare have been renewed. \\ Blesses, curses, and effects according to the number are applied. \\ \\ About v0.1.3 update. \\ \\ * Gameplay * Fixed the issue that LT RT key not working when using Steam Controller settings. * when you died, play time is displayed on death UI. * The number of unlock room sale plate has been reduced. \\ - 6 -> 5 * Contract items no longer appear in unlock room. * A contract table object has been added to the unlock room. \\ - Contract in the contract table -> Same effect as contract item * 80 Dream Shards will be given when you clear the Stage 3. \\ \\ * Player * You can now try Parrying in succession upon successful Parrying. * The effect is displayed in front of the player during the Parrying time. \\ \\ * Weapons * The Bow hit effect has been changed. * The Sword hit effect has been changed. \\ \\ * Enemies * The attack motion has been modified so that you can see and respond to the enemy's motion. \\ - Enemy hit color effect : white -> red and effect duration reduced \\ - Some enemy attack timings have been changed \\ - Fixed the appearance timing of the enemy attack exclamation mark effect \\ - Fixed weapon hit effect that largely covered the enemy (Sword, Bow) * Fixed the attack motion of enemies that are difficult to deal with because the attack motion is small. \\ - Fixed Spearman attack animation \\ - Fixed Sand Slime attack animation \\ - Fixed Harpoon Shooter firing animation * The effect on the enemy when hitting the enemy has been changed. \\ - Adds an enemy push effect when hitting an enemy \\ - Fixed font appearance effect when hitting an enemy \\ - Fixed the effect of the appearance of money when an enemy dies * Enemy's AI has been modified a little. They may look at the player frequently. \\ \\ * Totems * Fixed a bug where the game would crash if you were counter-attacked by Sol Dea when you have the Frozen Heart * The Devil's Stigma is now displayed as an icon. \\ \\ * Traces of nightmares * Traces of Nightmare have been renewed. \\ - Traces of Nightmare have both a bless and a curse, so both effects are applied when acquired. \\ - Bless: Gives a beneficial effect to the player \\ - Curse: Inflicts a negative effect on the player \\ \\ * UI * Added screen shake control option to Gameplay tab of Settings. \\ \\ Thank you. ==== v0.1.2 2022年3月28日(月) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3133949262595890521?snr=2___|v0.1.2 Update - UI and Weapon Improvements]] Hello. \\ \\ The Bow performance has been improved and the inventory UI has been changed. \\ \\ About v0.1.2 update. \\ \\ * Gameplay * The tree growing event has been added. \\ \\ * Player * When parry a projectile, It's color will be changed now. \\ \\ * Weapons * The Bow has been renewed. \\ - Increase Attack Speed \\ - Special Attack: Shoots arrows with a parabola -> Shoots arrows that bounce off the wall \\ - Overload: Shoots 3 arrows -> Holds the attack key to rapidly shoot arrows * Gauntlet's Overload has been changed. \\ - Overload: Added an effect that increases Attack when avoiding enemy attacks with dash during overload * The Spear's Special Attack control has been improved. (Maybe?) * The Spear's Overload has been changed. \\ - Overload: stab fastly -> short dash in the direction \\ \\ * Totems * The range and speed of bubbles fired with the Bubble Gun are now proportional to the original projectile. \\ \\ * UI * The design of the Inventory has been changed. * Added Status tab in the Inventory. (Temporary) * The position and size of the purpose UI displayed during the tutorial has been changed. \\ \\ Thank you. ==== v0.1.1 2022年3月15日(火) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3139577498489703025?snr=2___|v0.1.1 Update - Balance Patch and Weapon Improvements]] Hello. \\ \\ The balance of enemies, bosses, and weapon swap buffs has been patched, and useless swap buffs have been changed \\ \\ About v0.1.1 update. \\ \\ * Gameplay * The chance of 3 totems appearing in the shop has been reduced. * The shop sells Dream Spirit randomly instead of fixedly. * Fixed a bug where failure was not made if the shield was damaged in the control room. \\ \\ * Player * Basic jumping power has been increased. * You can jump easily. (maybe!) * Now, even if you tap the Guard key without holding it, parrying is triggered if you are hit during parrying time. * When you parry, "Parrying!" text will appears. * Now you can parry while invincible. * The maximum number of charges for overload has been reduced to 1. * Overload charging speed increased. \\ \\ * Weapons * The range of Sword overload has been significantly reduced. * Sword swap buff's Attack Speed increase amount has been reduced. \\ - 30% -> 10% * Now reduces damage taken during Hammer's overload attack. * Hammer swap buff's Attack increase amount has been reduced. \\ - 20% -> 15% * Revolver's overload attack movement speed has been increased. * Revolver's swap buff has been changed. \\ - Additional hit when hitting for 6 seconds -> Fires the bullet when attacking * Orb's swap buff has been changed. \\ - Increases Special Attack Gauge charge for 6 seconds -> 1 free special attack for 6 seconds * Spear's swap buff has been changed. \\ - Gives bleeding when hitting an enemy for 6 seconds -> Increases Special Attack Damage by 20% for 6 seconds \\ \\ * Enemies * Fixed a bug where flying enemies in Stage 3 would unintentionally approach from a distance. \\ \\ * Bosses * The balance of Don Sagnan has been adjusted. * The balance of the Permanent Generator has been adjusted. * The attack pattern of the Permanent Generator has been changed and a new pattern has been added. * Permanent Generator mechanical arm's HP has been reduced to 4. * Fixed a bug where the Permanent Generator mechanical arm's electricity of the harpoon did not give damage to player. * Fixed a bug where the Glaive Wurm's projectile could not reach the Permanent Generator. * Fixed a bug that prevented progress when the Permanent Generator die while summoning enemy. \\ \\ * Totems * Fixed a bug where Dagger's Attack increase effect did not applied and the back attack text could not be printed when attacking from the enemies' back. * Fixed a bug that made it impossible to move when recycling while applying the effect of Vacuum Shoes. * Sandglass can no longer be used in the Tutorial and in The Merchant's Study. * The position of the 0 gold stand is changed when using the product converter while the Apple Box effect is applied. * You can now overcharge the Special Attack Gauge with Energy Drink. * Golden Solar Shield The range of the sunbeam has been increased to the edge of the wall. * The damage of Golden Solar Shield has been reduced. \\ \\ * Objects * The probability of deactivation of Item Re-Roller has been increased. * Imp statues now pay additional gold depending on the stage. \\ \\ * Items * Fixed a bug where the overcharge maximum was exceeded when charging the Special Attack Gauge through the Energy Battery. \\ \\ * UI * The menu UI of the main screen has been modified. * Play time display function has been added. * The Game Play tab has been separated in the settings. \\ - Change language: Graphics -> Game Play tab \\ - Show Play time: Newly added to the Game Play tab \\ \\ Thank you. ==== v0.1.1 2022年3月15日(火) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3139577498489703025?snr=2___|v0.1.1 Update - Balance Patch and Weapon Improvements]] Hello. \\ \\ The balance of enemies, bosses, and weapon swap buffs has been patched, and useless swap buffs have been changed \\ \\ About v0.1.1 update. \\ \\ * Gameplay * The chance of 3 totems appearing in the shop has been reduced. * The shop sells Dream Spirit randomly instead of fixedly. * Fixed a bug where failure was not made if the shield was damaged in the control room. \\ \\ * Player * Basic jumping power has been increased. * You can jump easily. (maybe!) * Now, even if you tap the Guard key without holding it, parrying is triggered if you are hit during parrying time. * When you parry, "Parrying!" text will appears. * Now you can parry while invincible. * The maximum number of charges for overload has been reduced to 1. * Overload charging speed increased. \\ \\ * Weapons * The range of Sword overload has been significantly reduced. * Sword swap buff's Attack Speed increase amount has been reduced. \\ - 30% -> 10% * Now reduces damage taken during Hammer's overload attack. * Hammer swap buff's Attack increase amount has been reduced. \\ - 20% -> 15% * Revolver's overload attack movement speed has been increased. * Revolver's swap buff has been changed. \\ - Additional hit when hitting for 6 seconds -> Fires the bullet when attacking * Orb's swap buff has been changed. \\ - Increases Special Attack Gauge charge for 6 seconds -> 1 free special attack for 6 seconds * Spear's swap buff has been changed. \\ - Gives bleeding when hitting an enemy for 6 seconds -> Increases Special Attack Damage by 20% for 6 seconds \\ \\ * Enemies * Fixed a bug where flying enemies in Stage 3 would unintentionally approach from a distance. \\ \\ * Bosses * The balance of Don Sagnan has been adjusted. * The balance of the Permanent Generator has been adjusted. * The attack pattern of the Permanent Generator has been changed and a new pattern has been added. * Permanent Generator mechanical arm's HP has been reduced to 4. * Fixed a bug where the Permanent Generator mechanical arm's electricity of the harpoon did not give damage to player. * Fixed a bug where the Glaive Wurm's projectile could not reach the Permanent Generator. * Fixed a bug that prevented progress when the Permanent Generator die while summoning enemy. \\ \\ * Totems * Fixed a bug where Dagger's Attack increase effect did not applied and the back attack text could not be printed when attacking from the enemies' back. * Fixed a bug that made it impossible to move when recycling while applying the effect of Vacuum Shoes. * Sandglass can no longer be used in the Tutorial and in The Merchant's Study. * The position of the 0 gold stand is changed when using the product converter while the Apple Box effect is applied. * You can now overcharge the Special Attack Gauge with Energy Drink. * Golden Solar Shield The range of the sunbeam has been increased to the edge of the wall. * The damage of Golden Solar Shield has been reduced. \\ \\ * Objects * The probability of deactivation of Item Re-Roller has been increased. * Imp statues now pay additional gold depending on the stage. \\ \\ * Items * Fixed a bug where the overcharge maximum was exceeded when charging the Special Attack Gauge through the Energy Battery. \\ \\ * UI * The menu UI of the main screen has been modified. * Play time display function has been added. * The Game Play tab has been separated in the settings. \\ - Change language: Graphics -> Game Play tab \\ - Show Play time: Newly added to the Game Play tab \\ \\ Thank you. ==== v0.1.0 2022年2月28日(月) ==== [[https://steamcommunity.com/ogg/1842730/announcements/detail/3132818923061251930?snr=2___|Update Preview - Future Development]] Hello. Sorry for the late update. \\ We will upload announcements and updates at shorter intervals. About v0.1.0 update. * Gameplay \\ You can play Stage 3 now. \\ * weapon \\ A new weapon - Orb. \\ Orb is a good weapon to use alone. You can get it by defeat the stage 3 boss. \\ * Totems \\ Frozen Heart's cooldown has been removed. \\ Grenade usability has been improved. \\ Armadillo's Carapace has been modified. \\ - Cooldown: 8 rooms -> 5 rooms \\ - Slightly reduced damage \\ - Reduced movement speed (control becomes easier!) \\ * Objects \\ The design of some objects has been modified to suit the environment. \\ Healing Fountain has been changed. \\ - Use Multiple Need golds, Recovers 10% of HP -> Use once, Free, Recovers 30% of HP \\ Recycling machine, Item Re-Roller, and HP Plate can be unlocked at the Unlock Shop. \\ - Appears with a probability -> Appears when unlocked, does not appear when not unlocked \\ * Sounds \\ BGM has been updated. \\ * Other \\ We control the version from now on! \\ We purchased Unity Pro license. Unity logo does not appear when starting the game! \\ Thank you.